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Development
Primary documentation for engines, runtimes, standards, and platform SDKs used to build immersive apps.
Curated directory
Development
Primary documentation for engines, runtimes, standards, and platform SDKs used to build immersive apps.
- Unity XR
Unity's manuals and packages for VR, AR, and OpenXR development.
- Unreal Engine XR
Epic's official documentation for virtual and augmented reality projects.
- OpenXR
The cross-platform Khronos standard for accessing XR devices and runtimes.
- Meta Horizon developers
Official Quest and Horizon OS SDKs, samples, policies, and platform guidance.
- SteamVR developers
Valve's documentation for SteamVR integration, input, and distribution.
- Godot XR
Open-source engine documentation for building OpenXR projects in Godot.
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